Tag Archives: Java

WiiuseJ

The Java API that I am using in my application to communicate with the Wii remote is called WiiuseJ and was written by Guilhem Duche. Guilhem maintains his code and a user forum at the WiiuseJ project. He’s a friendly guy; very helpful and responsive. Anyone interested in Java Wii hacking should check it out.

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AirDeck Wii Theremin Project Update 1

As promised, here is some video of my project work completed so far. I still have quite a ways to go; there are a bunch of ideas I have to add to this, as well as checking for bugs and making the GUI look more sophisticated. But this video captures the main functionality of the application and I am pleased with the initial progress I have made over the summer.

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The Interface

This is just the initial interface to get things going.  I intend to have a drop down menu with several preset sounds. Additionally,  I want to offer the user the ability to customize their sounds, which is what the waveform radio buttons are for. I am still debating how much customization of sound I will be offering, but choosing a waveform is a good basic start. Further, there will be an option to send the notes out through MIDI. The red dot represents the right hand and controls pitch by tracking movement along the X-Axis. The blue dot represents volume and is controlled by the left hand moving along the Y-Axis. The application is triggered with the Wii Remote communicating with the host PC over bluetooth. More on this process in upcoming posts.

airdeck

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And so it was written…

I am currently working on a Java application that emulates a theremin for my undergraduate Senior Project. It uses a Wii remote for tracking infrared LEDs on one’s hands and converts the coordinate data to pitch and volume. This blog is intended to document changes and ideas as I work through the development process. I will also be presenting other cool and interesting music and technology related ideas here that catch my attention. My application is at a functional stage. I hope to post video of  it in action within the next few weeks. Additionally, time and resources permitting,  I intend to make a DJ version of this that would allow mixing and scratching by moving one’s hands in the air.

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